Fun with replication!

Working on replicating loadouts – both player and item – from server to client.

Since items can attach to other items, there is a chance that attachments will run several layers deep. To test this, I added an attachment point to the ACOG and created a new weapon loadout to abuse it.

The following is the in-game results…

dev_ingame_20132010a

I had to laugh.

Needless to say, no, you won’t actually be able to do this in the final game 😛

Either way, it feels good to be working on gameplay related stuff.

-Kris

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