Due to a dose of Real Life™, I did not have it in me to do updates or socialise much in the past few weeks. Thankfully, things have a progressed and much of the stress is gone.
On the bright side, one way I deal with stress is to distract myself by coding… a lot. I’ve done everything from updating more loadout and UI related code (booo!) to gametypes and AI (woohoo!).
As a result, you can run around with a custom loadout in a round based gametype firing off rounds in the distance and watch the bullets trajectory traced out by a debug line. It is not with out its issues (see image below) but is a great feeling to finally be shooting again.
It is setup in a similar to Natural Selection 2 – everyone is sent to a ready room between rounds or when they first join the server, with team and spectator selection done in game by walking to the appropriate area. We’re hoping this will help promote the community, giving people a chance to talk and interact, show off or exchange loadouts and so on. It also ensures the teams get shuffled regularly, hopefully making for less one-side fights, at least on public servers. Shortcuts are available to quickly select your team and yes, F4 is does send you back to the ready room 🙂
To anyone who doesn’t own it already own NS2, its worth a look. I got involved in the beta many moons ago and was on the local Aussie servers for a good long while. I plan on heading back there eventually, but John keeps getting out the whip if I stop coding for longer then it takes to ingest more coffee or visit the lav.
Don’t tell him I said that…