Quiet but eventful
We pretty much have our heads down working hard these days… not to mention Kris has a new addition to the family!
Don’t worry, things are moving along nicely. We are getting close to having the UE4 build more or less back to where we were with UE3 on the programming side. Animation is almost there as well. Maps and content are slow, but getting there. We should be able to start showing more after the new year, but here is a small taste of the Killhouse map everyone has seen many times before….. but in UE4! Of course everything is a work in progress and will only get better. But not bad for a first pass I think.
Sorry for the odd resolution. Had to take it from the editor.
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